Skip to main content
Pulse Circuits

EDGE DETECTOR

Converts a sustained signal into a brief pulse at the moment the signal turns on (rising edge) or off (falling edge). Essential for triggering actions exactly once per state change.

Edge Detector in Minecraft

When to Use

One-shot triggers from levers, detecting the exact moment a signal changes, preventing repeated activations.

Materials

The material cost of one Edge Detector

Behind the Edge Detector parts list sits 6 crafting ingredients: 3 Stone, 2 Redstone Torch and 1 Redstone.

The Edge Detector leans on Redstone Repeater and Redstone Dust, and every one of them is covered in full on its own component page.

Every part that goes into Edge Detector, with the crafting price of one
Part used in Edge DetectorHow many per Edge DetectorCrafting cost of a single one
Redstone Repeater iconRedstone Repeater13 Stone, 2 Redstone Torch, 1 Redstone

The full shopping list for Edge Detector

Prices for Edge Detector are read straight off the recipes in Java Edition 26.2.

What the Edge Detector is, and what it does for you

Converts a sustained signal into a brief pulse at the moment the signal turns on (rising edge) or off (falling edge). Essential for triggering actions exactly once per state change.

As a pulse circuit it reshapes the length or edges of a signal rather than generating one, which is how redstoners tame button presses and observer flashes.

Builders reach for the Edge Detector when what they need is one-shot triggers from levers, detecting the exact moment a signal changes, preventing repeated activations. The whole page is vanilla Java Edition 26.2 throughout.

The Edge Detector explained: timing, logic and parts

It works by racing a signal against a slightly delayed copy of itself: a comparator (or torch) passes power only during the brief window before the delayed path catches up, producing a pulse roughly as long as the repeater delay you set.

You need 1 Redstone Repeater, redstone Dust, and 1 Redstone Comparator or Torch for the Edge Detector, and each of those 3 entries does a job in the circuit that none of the others can take over.

Because this is a pulse-shaping circuit, the thing to watch as you build is the relative timing of the two signal paths, since the output window is the gap between them.

Building the Edge Detector, step by step

  1. 1Rising edge: Split the input into two paths.
  2. 2Delay one path with a repeater (1+ ticks).
  3. 3Feed the delayed path as the side input of a comparator reading the direct path.
  4. 4The comparator outputs only during the brief moment before the delayed signal arrives.
  5. 5Falling edge: Invert the input first with a NOT gate, then apply the same technique.
  6. 6Power it up and watch one full cycle: confirm it produces a pulse of the length you intended before wiring it into a larger contraption.

Uses & applications of the Edge Detector

  • ▸One-shot triggers from levers, detecting the exact moment a signal changes, preventing repeated activations.
  • ▸Repeater-comparator edge detector (most common), a variant suited to particular space or timing needs.
  • ▸Observer-based (observer IS a rising-edge detector), a variant suited to particular space or timing needs.
  • ▸Piston-based edge detector (piston breaks dust momentarily), a variant suited to particular space or timing needs.
  • ▸Dual-edge detector (pulses on both rising and falling edges), a variant suited to particular space or timing needs.

Tips & common mistakes

  • !Set the repeater delay too low and the output pulse is a single tick that fast pistons may miss, give it 2 ticks if a downstream piston must react.
  • !Test the output pulse length with a redstone lamp before committing, the lamp's own 2-tick off delay aside, you will see at a glance whether the timing is right.
  • !Remember that bare redstone dust loses 1 signal strength per block, so insert a repeater before any run exceeds 15 blocks inside this circuit.

The Edge Detector FAQ, answered

  1. Observer, the icon for this circuit question

    What is an Edge Detector used for?

    A Edge Detector is used for one-shot triggers from levers, detecting the exact moment a signal changes, preventing repeated activations. As a pulse circuit it reshapes the length or edges of a signal rather than generating one, which is how redstoners tame button presses and observer flashes.

  2. Observer, the icon for this circuit question

    What do you need to build an Edge Detector?

    You need 1 Redstone Repeater, redstone Dust, and 1 Redstone Comparator or Torch. Rising edge: Split the input into two paths.

  3. Observer, the icon for this circuit question

    How does an Edge Detector work?

    It works by racing a signal against a slightly delayed copy of itself: a comparator (or torch) passes power only during the brief window before the delayed path catches up, producing a pulse roughly as long as the repeater delay you set.

  4. Observer, the icon for this circuit question

    Are there different versions of the Edge Detector?

    Yes, common variants include repeater-comparator edge detector (most common), observer-based (observer IS a rising-edge detector), piston-based edge detector (piston breaks dust momentarily), and dual-edge detector (pulses on both rising and falling edges). Pick the one that fits your available space and timing requirements.

  5. Observer, the icon for this circuit question

    What is the difference between a rising-edge and falling-edge detector?

    A rising-edge detector fires a pulse the moment the input switches from off to on. A falling-edge detector fires when the input switches from on to off, built by inverting the input first, then applying the same delayed-comparison trick.

Circuits that share parts with Edge Detector

5 other circuit pages tie straight into Edge Detector, and here is what the link is:

Back to all 15 circuits
Edge Detector built in Minecraft redstone
This is Edge Detector in game, 3 kinds of part and 5 build steps.