MechanicalAdded in Beta 1.2
DISPENSER
A block that dispenses items when powered. Behavior depends on the item: shoots arrows/eggs/potions, places water/lava, equips armor on players, etc. Has 9 inventory slots.
Crafting Recipe
7 Cobblestone + 1 Bow + 1 Redstone Dust → 1 Dispenser
Signal Behavior
Input
Redstone pulse (activates once per rising edge)
Output
None
Max Signal Strength
0
Delay
Activates on rising edge of signal
Modes
- Dispense/shoot items on pulse
Common Uses
- ▸Arrow turrets
- ▸Water/lava placement
- ▸Armor equipping stations
- ▸Bone meal dispensing for farms
- ▸Potion throwing
Common Mistakes
- !Fires once per pulse, not continuously
- !Different items have different behaviors
- !Random slot selection if multiple items present