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MechanicalAdded in Beta 1.2

DISPENSER

A block that dispenses items when powered. Behavior depends on the item: shoots arrows/eggs/potions, places water/lava, equips armor on players, etc. Has 9 inventory slots.

Crafting Recipe

7 Cobblestone + 1 Bow + 1 Redstone Dust → 1 Dispenser

Signal Behavior

Input

Redstone pulse (activates once per rising edge)

Output

None

Max Signal Strength

0

Delay

Activates on rising edge of signal

Modes

  • Dispense/shoot items on pulse

Common Uses

  • Arrow turrets
  • Water/lava placement
  • Armor equipping stations
  • Bone meal dispensing for farms
  • Potion throwing

Common Mistakes

  • !Fires once per pulse, not continuously
  • !Different items have different behaviors
  • !Random slot selection if multiple items present
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