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MechanicalAdded in Beta 1.7

STICKY PISTON

Like a regular piston but pulls the attached block back when retracting. Essential for doors, drawbridges, and any mechanism that needs blocks to return to their original position.

Crafting Recipe

1 Piston + 1 Slime Ball → 1 Sticky Piston

Signal Behavior

Input

Any redstone signal (including quasi-connectivity in Java)

Output

None (mechanical output only)

Max Signal Strength

0

Delay

0 ticks to extend, 3 game ticks to retract

Modes

  • Extended (block pushed)
  • Retracted (block pulled back)

Common Uses

  • Hidden piston doors
  • Block swappers
  • Secret passages
  • Flying machines
  • Drawbridges

Common Mistakes

  • !Does not pull block if given a 1-tick pulse (0-tick)
  • !Same 12-block push limit
  • !Cannot pull tile entities (chests, furnaces)
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