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TriggersAdded in 1.16

TARGET

Outputs a redstone signal when hit by a projectile. Signal strength depends on accuracy, center hit gives 15, edges give less. Signal lasts 10 redstone ticks.

Target sprite

Crafting Recipe

4 Redstone Dust + 1 Hay Bale → 1 Target

How to craft Target, laid out on Crafting

Signal Behavior

Input

Projectile hit (arrows, tridents, snowballs, etc.)

Output

Signal strength 1-15 based on accuracy

Max Signal Strength

15

Delay

Signal lasts 10 redstone ticks (1 second)

Modes

  • Analog signal based on hit accuracy

Crafting Target: the grid and what it all costs

The 3x3 recipe for Target asks for 4 Redstone and 1 Hay Block. That is 5 items for a single Target.

Redstone is the bulk of it, 4 out of 5, and the other 1 ingredient fills the rest.

Where each item goes in the 3x3 Target grid

Empty square in the Target recipe
redstone in the Target recipe, row 1 column 2
Empty square in the Target recipe
redstone in the Target recipe, row 2 column 1
hay block in the Target recipe, row 2 column 2
redstone in the Target recipe, row 2 column 3
Empty square in the Target recipe
redstone in the Target recipe, row 3 column 2
Empty square in the Target recipe
What one craft of Target takes
Goes into TargetAmount in the grid
Redstone iconRedstone4
Hay Block iconHay Block1
Target out of one craft1

Read straight off the Target recipe in Java Edition 26.2.

Target, in one place: what it is and what it does

Outputs a redstone signal when hit by a projectile. Signal strength depends on accuracy, center hit gives 15, edges give less. Signal lasts 10 redstone ticks.

As a trigger it watches the world for an event and converts that event into a redstone signal. It is the projectile-scoring block behind target ranges, minigames, and ranged remote switches.

The Target was added to Minecraft in 1.16; everything below is its Java Edition 26.2 behaviour.

The redstone mechanics of the Target, step by step

On the input side, projectile hit (arrows, tridents, snowballs, etc.). On the output side, signal strength 1-15 based on accuracy.

A projectile hit outputs an analog signal from 1 to 15 based on how close to the bullseye it lands, and the signal then holds for 10 redstone ticks (1 second) before clearing. The projectile type does not change the value, only accuracy does. Arrows that stick can be reused for the next shot.

Its output is a pulse, not a held signal: signal lasts 10 redstone ticks (1 second).

It can output a maximum signal strength of 15, which travels 15 blocks through bare redstone dust before fading to nothing.

The Target has 1 setting you need to know about before you place it, and here they are: analog signal based on hit accuracy.

How to set up the Target

  1. 1Craft the Target: 4 Redstone Dust + 1 Hay Bale → 1 Target.
  2. 2Pick the spot before you place anything: the Target needs a solid surface under it and a clear line through to whatever event it is meant to notice happening.
  3. 3Lead the signal it produces into a repeater or dust line so the rest of your contraption can respond to the detected event.
  4. 4Flip the input once and watch the Target on its own before you wire anything else to it, because a wrong facing or a wrong block behind it is far cheaper to fix at this point than later.

Uses & applications of the Target

  • ▸Target practice ranges
  • ▸Mini-games
  • ▸Accuracy-based mechanisms
  • ▸Remote activation

Tips & common mistakes

  • !Signal strength varies with accuracy
  • !10-tick output duration, not instant pulse
  • !Projectile type doesn't affect signal strength
  • !Its output is a held 1-second signal, not a clean pulse, so feed it through an edge detector if you need exactly one trigger per hit.

Target, frequently asked questions

  1. Redstone, named in this component answer

    Why would you put a Target in a Minecraft redstone build?

    The Target is most often used for target practice ranges, mini-games, accuracy-based mechanisms, and remote activation. As a trigger it watches the world for an event and converts that event into a redstone signal.

  2. Redstone Dust, the icon for this component question

    How strong is the signal out of a Target?

    Signal strength 1-15 based on accuracy. That is 15 at the source, dropping one per block of dust.

  3. Crafting Table, the icon for this component question

    What is the recipe for a Target?

    4 Redstone Dust + 1 Hay Bale → 1 Target. It was introduced in 1.16.

  4. Redstone Repeater, the icon for this component question

    How long is the Target's pulse?

    Signal lasts 10 redstone ticks (1 second). Because it is a pulse rather than a held signal, use an extender if you need the output to last longer, or an edge detector if you need exactly one trigger.

Components that connect to Target

6 other component pages tie straight into Target, and here is what the link is:

Target as a block: the four numbers that matter most

Hardness 0.5 is what Target costs you in swings, best spent with a hoe.

It emits no light of its own, so it will not stop a mob spawning next to it. Blast resistance matches at 0.5, so a creeper next to Target takes it with him.

Block values for Target in Minecraft Java Edition
TargetWhat Java Edition says
Target hardness0.5
Target blast resistance0.5
Fastest tool on Targethoe
Light out of Target0
Target materials on ItemsSee builds that use Target
Back to all 37 redstone components
Target, a Minecraft redstone component, added in 1.16
Target in Minecraft. Triggers, added in Minecraft 1.16, maximum signal 15.