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MechanicalAdded in Alpha 1.0.14

TNT

Ignites when powered by redstone, becoming a primed TNT entity that explodes after 4 seconds (80 game ticks). Destroys blocks and damages entities in blast radius.

Crafting Recipe

5 Gunpowder + 4 Sand → 1 TNT

Signal Behavior

Input

Any redstone signal ignites it

Output

None (becomes entity)

Max Signal Strength

0

Delay

4 seconds (80 ticks) fuse

Modes

  • Primed (4-second fuse)

Common Uses

  • TNT cannons
  • Mining
  • Traps
  • Blast chambers
  • Terrain clearing

Common Mistakes

  • !Destroys redstone wiring around it
  • !Primed TNT is affected by gravity
  • !Explosion power varies with distance
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