MechanicalAdded in Alpha 1.0.14
TNT
Ignites when powered by redstone, becoming a primed TNT entity that explodes after 4 seconds (80 game ticks). Destroys blocks and damages entities in blast radius.
Crafting Recipe
5 Gunpowder + 4 Sand → 1 TNT
Signal Behavior
Input
Any redstone signal ignites it
Output
None (becomes entity)
Max Signal Strength
0
Delay
4 seconds (80 ticks) fuse
Modes
- Primed (4-second fuse)
Common Uses
- ▸TNT cannons
- ▸Mining
- ▸Traps
- ▸Blast chambers
- ▸Terrain clearing
Common Mistakes
- !Destroys redstone wiring around it
- !Primed TNT is affected by gravity
- !Explosion power varies with distance