MechanicalAdded in 1.5
DROPPER
Similar to a dispenser but always drops items as entities or feeds them into adjacent containers. Does not shoot projectiles or use items. Essential for item transport systems.
Crafting Recipe
7 Cobblestone + 1 Redstone Dust → 1 Dropper
Signal Behavior
Input
Redstone pulse (activates once per rising edge)
Output
None
Max Signal Strength
0
Delay
Activates on rising edge of signal
Modes
- Drop item or feed into container on pulse
Common Uses
- ▸Item transport chains
- ▸Feeding hoppers/chests
- ▸Item elevators
- ▸Sorting system inputs
Common Mistakes
- !Does not shoot projectiles like dispensers
- !Only moves one item per pulse
- !Feeds directly into adjacent containers