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MechanicalAdded in 1.5

DROPPER

Similar to a dispenser but always drops items as entities or feeds them into adjacent containers. Does not shoot projectiles or use items. Essential for item transport systems.

Crafting Recipe

7 Cobblestone + 1 Redstone Dust → 1 Dropper

Signal Behavior

Input

Redstone pulse (activates once per rising edge)

Output

None

Max Signal Strength

0

Delay

Activates on rising edge of signal

Modes

  • Drop item or feed into container on pulse

Common Uses

  • Item transport chains
  • Feeding hoppers/chests
  • Item elevators
  • Sorting system inputs

Common Mistakes

  • !Does not shoot projectiles like dispensers
  • !Only moves one item per pulse
  • !Feeds directly into adjacent containers
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