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Power SourcesAdded in Alpha 1.0.1

STONE PRESSURE PLATE

Outputs signal strength 15 when a player or mob stands on it. Does not detect items or arrows. Deactivates when the entity steps off.

Stone Pressure Plate sprite

Crafting Recipe

2 Stone → 1 Stone Pressure Plate

Signal Behavior

Input

Entity (player/mob) standing on it

Output

Signal strength 15 while entity present

Max Signal Strength

15

Delay

5 redstone ticks (0.5s) after entity leaves

Modes

  • Active while stepped on

Overview: what the Stone Pressure Plate is and does

Outputs signal strength 15 when a player or mob stands on it. Does not detect items or arrows. Deactivates when the entity steps off.

As a power source it sits at the start of a circuit, generating the signal that everything downstream reacts to. Because it only reacts to players and mobs, it is the standard choice for player-or-mob doorways where dropped items must be ignored.

The Stone Pressure Plate was added to Minecraft in Alpha 1.0.1 and everything described here reflects its behaviour in Java Edition 1.21.

How it works: the redstone mechanics

On the input side, entity (player/mob) standing on it. On the output side, signal strength 15 while entity present.

While any player or mob stands on it the plate outputs signal 15 and strongly powers the block beneath it. When the entity steps off, the signal lingers for 5 redstone ticks (0.5s) before dropping to 0.

Timing-wise, factor in 5 redstone ticks (0.5s) after entity leaves when you wire it into a sequenced circuit.

It can output a maximum signal strength of 15, which travels 15 blocks through bare redstone dust before fading to nothing.

It operates in the following modes: active while stepped on.

How to set it up

  1. 1Craft the Stone Pressure Plate: 2 Stone → 1 Stone Pressure Plate.
  2. 2Decide where the signal needs to start or land, then place the Stone Pressure Plate against a solid surface so it can feed the rest of your circuit.
  3. 3Run redstone dust away from it toward the component you want to control, remembering the signal will fall by 1 per block.
  4. 4Test in a creative-mode plot first: trigger the input and confirm the Stone Pressure Plate behaves exactly as the timing above predicts before committing it to a survival build.

Uses & applications

  • Player-only doors
  • Mob detection
  • Trap triggers
  • Automatic lighting

Tips & common mistakes

  • !Does not detect dropped items (use wooden plate)
  • !5-tick deactivation delay can cause double-triggers
  • !That half-second release delay is long enough to double-trigger a fast edge detector, so debounce it if a single step must produce exactly one pulse.

Stone Pressure Plate FAQ

What is the Stone Pressure Plate used for in Minecraft redstone?

The Stone Pressure Plate is most often used for player-only doors, mob detection, trap triggers, and automatic lighting. As a power source it sits at the start of a circuit, generating the signal that everything downstream reacts to.

What signal strength does the Stone Pressure Plate output?

Signal strength 15 while entity present. Its maximum signal strength is 15.

How do you craft the Stone Pressure Plate?

2 Stone → 1 Stone Pressure Plate. It was introduced in Alpha 1.0.1.

Does the Stone Pressure Plate add any delay to a circuit?

Yes — 5 redstone ticks (0.5s) after entity leaves. Account for that timing when chaining it with other components, especially in clocks and fast doors.

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